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TEAM PROFILE / GAME DEVELOPMENT LEAD

NIKO
“THE SPEEDRUNNER”

Game developer and systems thinker teaching interaction, prototyping and the tiny details that create game feel.

MENTOR NPC · COMPLETE PROFILE
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CORE SKILLS

Game Design · Unity · C# · JavaScript · Prototyping · Interaction Systems

CAREER LOG

2026 — PRESENT

Game Development Lead · Digital Basement

Designs project-based game modules and mentors teams from mechanic prototype to playable release.

2021 — 2026

Gameplay Developer · Independent Teams

Built interactive prototypes, web games and production gameplay systems.

SELECTED PROJECT

Scroll-to-Explore Learning World

Designed the systems connecting page progression, character movement, rewards and discovery.